Confidential company via Go
Senior QA Engineer (12-Month Fixed-Term Contract)
- LocationRemote
- TypePart-time
- Posted2026-10-08
- Valid through2026-10-22
- BudgetNegotiable
- Long-termYes
About this task
Senior QA Engineer — Mobile QA & Unity Content Integration
Employment and Location
- 12-month fixed-term contract with potential to become permanent.
- Remote role based in the UK or Europe.
About the Role
- Take ownership of feature testing and quality assurance across narrative mobile games, including Love Island: The Game.
- Focus on feature quality and release stability, owning feature testing end-to-end, managing release risks, and maintaining high quality standards across iOS and Android builds.
- Handle technical content setup and file validation in Unity to support smooth weekly content updates.
Responsibilities: Feature QA Ownership & Risk Management
- Take full ownership of testing assigned game features from initial design through to store submission.
- Prioritise test coverage based on risk and player impact, thoroughly testing critical game flows without delaying releases.
- Identify and communicate technical and release risks early in the development cycle.
- Build and maintain focused test suites for new features and weekly content drops.
Responsibilities: Team Support & Release Collaboration
- Work daily with Development, Art, Narrative, and Production to align on delivery schedules and release risks.
- Support and mentor junior team members and integrators on QA best practices and testing workflows.
- Log and triage bugs in Jira with clear reproduction steps, logs, and screenshots.
Responsibilities: Unity Integration & Technical Validation
- Import narrative content, UI, and art assets directly into Unity using in-house tools and file system workflows.
- Validate integrated assets and test builds, identifying file structure errors, missing dependencies, and broken links early.
- Identify asset delivery bottlenecks and help streamline integration workflows.
Requirements
- 5+ years of mobile QA experience, including at least 3 years testing live iOS and Android games.
- Proven ability to take full ownership of feature quality, identify release risks early, and support junior colleagues.
- A risk-prioritised testing approach that balances release velocity and quality, focusing deep testing where risk and player impact are highest.
- Solid Unity experience, particularly with asset integration, file systems, prefabs, and content troubleshooting.
- Clear understanding of weekly mobile release cycles and store submission processes.
- Strong communication skills, including explaining technical issues clearly to non-technical team members.
Nice to Have
- Experience with Git or SourceTree version control in a live project environment.
- Familiarity with AI-assisted tools for test case generation or bug management.
- Experience with narrative or choice-driven mobile games.
- Experience working with or overseeing external QA partner teams.
- Basic Photoshop skills for checking art asset specifications before importing them into Unity.
Benefits
- Company sick pay.
- Employee assistance program.
- Bonusly.
- 5% employer pension contribution.
- Enhanced family-friendly leave and pay.
- Eye care vouchers.
- Flu jabs.
- Industry conference access.
- Private medical insurance.
- Quarterly team events.
- Training and development opportunities.
- Unlimited holiday.